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feat(agents): add flutter-reviewer agent and skill (#716)
Library-agnostic Flutter/Dart code reviewer that adapts to the project's chosen state management solution (BLoC, Riverpod, Provider, GetX, MobX, Signals) and architecture pattern (Clean Architecture, MVVM, feature-first). Co-authored-by: Maciej Starosielec <maciej@code-snap.com> Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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skills/flutter-dart-code-review/SKILL.md
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---
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name: flutter-dart-code-review
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description: Library-agnostic Flutter/Dart code review checklist covering widget best practices, state management patterns (BLoC, Riverpod, Provider, GetX, MobX, Signals), Dart idioms, performance, accessibility, security, and clean architecture.
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origin: ECC
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---
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# Flutter/Dart Code Review Best Practices
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Comprehensive, library-agnostic checklist for reviewing Flutter/Dart applications. These principles apply regardless of which state management solution, routing library, or DI framework is used.
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---
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## 1. General Project Health
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- [ ] Project follows consistent folder structure (feature-first or layer-first)
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- [ ] Proper separation of concerns: UI, business logic, data layers
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- [ ] No business logic in widgets; widgets are purely presentational
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- [ ] `pubspec.yaml` is clean — no unused dependencies, versions pinned appropriately
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- [ ] `analysis_options.yaml` includes a strict lint set with strict analyzer settings enabled
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- [ ] No `print()` statements in production code — use `dart:developer` `log()` or a logging package
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- [ ] Generated files (`.g.dart`, `.freezed.dart`, `.gr.dart`) are up-to-date or in `.gitignore`
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- [ ] Platform-specific code isolated behind abstractions
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---
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## 2. Dart Language Pitfalls
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- [ ] **Implicit dynamic**: Missing type annotations leading to `dynamic` — enable `strict-casts`, `strict-inference`, `strict-raw-types`
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- [ ] **Null safety misuse**: Excessive `!` (bang operator) instead of proper null checks or Dart 3 pattern matching (`if (value case var v?)`)
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- [ ] **Type promotion failures**: Using `this.field` where local variable promotion would work
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- [ ] **Catching too broadly**: `catch (e)` without `on` clause; always specify exception types
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- [ ] **Catching `Error`**: `Error` subtypes indicate bugs and should not be caught
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- [ ] **Unused `async`**: Functions marked `async` that never `await` — unnecessary overhead
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- [ ] **`late` overuse**: `late` used where nullable or constructor initialization would be safer; defers errors to runtime
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- [ ] **String concatenation in loops**: Use `StringBuffer` instead of `+` for iterative string building
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- [ ] **Mutable state in `const` contexts**: Fields in `const` constructor classes should not be mutable
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- [ ] **Ignoring `Future` return values**: Use `await` or explicitly call `unawaited()` to signal intent
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- [ ] **`var` where `final` works**: Prefer `final` for locals and `const` for compile-time constants
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- [ ] **Relative imports**: Use `package:` imports for consistency
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- [ ] **Mutable collections exposed**: Public APIs should return unmodifiable views, not raw `List`/`Map`
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- [ ] **Missing Dart 3 pattern matching**: Prefer switch expressions and `if-case` over verbose `is` checks and manual casting
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- [ ] **Throwaway classes for multiple returns**: Use Dart 3 records `(String, int)` instead of single-use DTOs
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- [ ] **`print()` in production code**: Use `dart:developer` `log()` or the project's logging package; `print()` has no log levels and cannot be filtered
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---
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## 3. Widget Best Practices
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### Widget decomposition:
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- [ ] No single widget with a `build()` method exceeding ~80-100 lines
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- [ ] Widgets split by encapsulation AND by how they change (rebuild boundaries)
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- [ ] Private `_build*()` helper methods that return widgets are extracted to separate widget classes (enables element reuse, const propagation, and framework optimizations)
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- [ ] Stateless widgets preferred over Stateful where no mutable local state is needed
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- [ ] Extracted widgets are in separate files when reusable
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### Const usage:
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- [ ] `const` constructors used wherever possible — prevents unnecessary rebuilds
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- [ ] `const` literals for collections that don't change (`const []`, `const {}`)
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- [ ] Constructor is declared `const` when all fields are final
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### Key usage:
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- [ ] `ValueKey` used in lists/grids to preserve state across reorders
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- [ ] `GlobalKey` used sparingly — only when accessing state across the tree is truly needed
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- [ ] `UniqueKey` avoided in `build()` — it forces rebuild every frame
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- [ ] `ObjectKey` used when identity is based on a data object rather than a single value
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### Theming & design system:
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- [ ] Colors come from `Theme.of(context).colorScheme` — no hardcoded `Colors.red` or hex values
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- [ ] Text styles come from `Theme.of(context).textTheme` — no inline `TextStyle` with raw font sizes
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- [ ] Dark mode compatibility verified — no assumptions about light background
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- [ ] Spacing and sizing use consistent design tokens or constants, not magic numbers
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### Build method complexity:
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- [ ] No network calls, file I/O, or heavy computation in `build()`
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- [ ] No `Future.then()` or `async` work in `build()`
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- [ ] No subscription creation (`.listen()`) in `build()`
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- [ ] `setState()` localized to smallest possible subtree
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---
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## 4. State Management (Library-Agnostic)
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These principles apply to all Flutter state management solutions (BLoC, Riverpod, Provider, GetX, MobX, Signals, ValueNotifier, etc.).
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### Architecture:
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- [ ] Business logic lives outside the widget layer — in a state management component (BLoC, Notifier, Controller, Store, ViewModel, etc.)
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- [ ] State managers receive dependencies via injection, not by constructing them internally
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- [ ] A service or repository layer abstracts data sources — widgets and state managers should not call APIs or databases directly
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- [ ] State managers have a single responsibility — no "god" managers handling unrelated concerns
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- [ ] Cross-component dependencies follow the solution's conventions:
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- In **Riverpod**: providers depending on providers via `ref.watch` is expected — flag only circular or overly tangled chains
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- In **BLoC**: blocs should not directly depend on other blocs — prefer shared repositories or presentation-layer coordination
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- In other solutions: follow the documented conventions for inter-component communication
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### Immutability & value equality (for immutable-state solutions: BLoC, Riverpod, Redux):
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- [ ] State objects are immutable — new instances created via `copyWith()` or constructors, never mutated in-place
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- [ ] State classes implement `==` and `hashCode` properly (all fields included in comparison)
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- [ ] Mechanism is consistent across the project — manual override, `Equatable`, `freezed`, Dart records, or other
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- [ ] Collections inside state objects are not exposed as raw mutable `List`/`Map`
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### Reactivity discipline (for reactive-mutation solutions: MobX, GetX, Signals):
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- [ ] State is only mutated through the solution's reactive API (`@action` in MobX, `.value` on signals, `.obs` in GetX) — direct field mutation bypasses change tracking
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- [ ] Derived values use the solution's computed mechanism rather than being stored redundantly
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- [ ] Reactions and disposers are properly cleaned up (`ReactionDisposer` in MobX, effect cleanup in Signals)
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### State shape design:
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- [ ] Mutually exclusive states use sealed types, union variants, or the solution's built-in async state type (e.g. Riverpod's `AsyncValue`) — not boolean flags (`isLoading`, `isError`, `hasData`)
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- [ ] Every async operation models loading, success, and error as distinct states
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- [ ] All state variants are handled exhaustively in UI — no silently ignored cases
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- [ ] Error states carry error information for display; loading states don't carry stale data
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- [ ] Nullable data is not used as a loading indicator — states are explicit
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```dart
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// BAD — boolean flag soup allows impossible states
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class UserState {
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bool isLoading = false;
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bool hasError = false; // isLoading && hasError is representable!
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User? user;
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}
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// GOOD (immutable approach) — sealed types make impossible states unrepresentable
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sealed class UserState {}
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class UserInitial extends UserState {}
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class UserLoading extends UserState {}
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class UserLoaded extends UserState {
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final User user;
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const UserLoaded(this.user);
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}
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class UserError extends UserState {
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final String message;
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const UserError(this.message);
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}
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// GOOD (reactive approach) — observable enum + data, mutations via reactivity API
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// enum UserStatus { initial, loading, loaded, error }
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// Use your solution's observable/signal to wrap status and data separately
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```
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### Rebuild optimization:
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- [ ] State consumer widgets (Builder, Consumer, Observer, Obx, Watch, etc.) scoped as narrow as possible
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- [ ] Selectors used to rebuild only when specific fields change — not on every state emission
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- [ ] `const` widgets used to stop rebuild propagation through the tree
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- [ ] Computed/derived state is calculated reactively, not stored redundantly
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### Subscriptions & disposal:
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- [ ] All manual subscriptions (`.listen()`) are cancelled in `dispose()` / `close()`
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- [ ] Stream controllers are closed when no longer needed
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- [ ] Timers are cancelled in disposal lifecycle
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- [ ] Framework-managed lifecycle is preferred over manual subscription (declarative builders over `.listen()`)
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- [ ] `mounted` check before `setState` in async callbacks
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- [ ] `BuildContext` not used after `await` without checking `context.mounted` (Flutter 3.7+) — stale context causes crashes
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- [ ] No navigation, dialogs, or scaffold messages after async gaps without verifying the widget is still mounted
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- [ ] `BuildContext` never stored in singletons, state managers, or static fields
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### Local vs global state:
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- [ ] Ephemeral UI state (checkbox, slider, animation) uses local state (`setState`, `ValueNotifier`)
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- [ ] Shared state is lifted only as high as needed — not over-globalized
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- [ ] Feature-scoped state is properly disposed when the feature is no longer active
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---
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## 5. Performance
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### Unnecessary rebuilds:
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- [ ] `setState()` not called at root widget level — localize state changes
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- [ ] `const` widgets used to stop rebuild propagation
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- [ ] `RepaintBoundary` used around complex subtrees that repaint independently
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- [ ] `AnimatedBuilder` child parameter used for subtrees independent of animation
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### Expensive operations in build():
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- [ ] No sorting, filtering, or mapping large collections in `build()` — compute in state management layer
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- [ ] No regex compilation in `build()`
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- [ ] `MediaQuery.of(context)` usage is specific (e.g., `MediaQuery.sizeOf(context)`)
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### Image optimization:
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- [ ] Network images use caching (any caching solution appropriate for the project)
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- [ ] Appropriate image resolution for target device (no loading 4K images for thumbnails)
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- [ ] `Image.asset` with `cacheWidth`/`cacheHeight` to decode at display size
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- [ ] Placeholder and error widgets provided for network images
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### Lazy loading:
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- [ ] `ListView.builder` / `GridView.builder` used instead of `ListView(children: [...])` for large or dynamic lists (concrete constructors are fine for small, static lists)
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- [ ] Pagination implemented for large data sets
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- [ ] Deferred loading (`deferred as`) used for heavy libraries in web builds
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### Other:
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- [ ] `Opacity` widget avoided in animations — use `AnimatedOpacity` or `FadeTransition`
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- [ ] Clipping avoided in animations — pre-clip images
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- [ ] `operator ==` not overridden on widgets — use `const` constructors instead
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- [ ] Intrinsic dimension widgets (`IntrinsicHeight`, `IntrinsicWidth`) used sparingly (extra layout pass)
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---
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## 6. Testing
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### Test types and expectations:
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- [ ] **Unit tests**: Cover all business logic (state managers, repositories, utility functions)
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- [ ] **Widget tests**: Cover individual widget behavior, interactions, and visual output
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- [ ] **Integration tests**: Cover critical user flows end-to-end
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- [ ] **Golden tests**: Pixel-perfect comparisons for design-critical UI components
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### Coverage targets:
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- [ ] Aim for 80%+ line coverage on business logic
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- [ ] All state transitions have corresponding tests (loading → success, loading → error, retry, etc.)
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- [ ] Edge cases tested: empty states, error states, loading states, boundary values
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### Test isolation:
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- [ ] External dependencies (API clients, databases, services) are mocked or faked
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- [ ] Each test file tests exactly one class/unit
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- [ ] Tests verify behavior, not implementation details
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- [ ] Stubs define only the behavior needed for each test (minimal stubbing)
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- [ ] No shared mutable state between test cases
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### Widget test quality:
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- [ ] `pumpWidget` and `pump` used correctly for async operations
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- [ ] `find.byType`, `find.text`, `find.byKey` used appropriately
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- [ ] No flaky tests depending on timing — use `pumpAndSettle` or explicit `pump(Duration)`
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- [ ] Tests run in CI and failures block merges
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---
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## 7. Accessibility
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### Semantic widgets:
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- [ ] `Semantics` widget used to provide screen reader labels where automatic labels are insufficient
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- [ ] `ExcludeSemantics` used for purely decorative elements
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- [ ] `MergeSemantics` used to combine related widgets into a single accessible element
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- [ ] Images have `semanticLabel` property set
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### Screen reader support:
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- [ ] All interactive elements are focusable and have meaningful descriptions
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- [ ] Focus order is logical (follows visual reading order)
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### Visual accessibility:
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- [ ] Contrast ratio >= 4.5:1 for text against background
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- [ ] Tappable targets are at least 48x48 pixels
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- [ ] Color is not the sole indicator of state (use icons/text alongside)
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- [ ] Text scales with system font size settings
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### Interaction accessibility:
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- [ ] No no-op `onPressed` callbacks — every button does something or is disabled
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- [ ] Error fields suggest corrections
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- [ ] Context does not change unexpectedly while user is inputting data
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---
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## 8. Platform-Specific Concerns
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### iOS/Android differences:
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- [ ] Platform-adaptive widgets used where appropriate
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- [ ] Back navigation handled correctly (Android back button, iOS swipe-to-go-back)
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- [ ] Status bar and safe area handled via `SafeArea` widget
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- [ ] Platform-specific permissions declared in `AndroidManifest.xml` and `Info.plist`
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### Responsive design:
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- [ ] `LayoutBuilder` or `MediaQuery` used for responsive layouts
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- [ ] Breakpoints defined consistently (phone, tablet, desktop)
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- [ ] Text doesn't overflow on small screens — use `Flexible`, `Expanded`, `FittedBox`
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- [ ] Landscape orientation tested or explicitly locked
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- [ ] Web-specific: mouse/keyboard interactions supported, hover states present
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---
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## 9. Security
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### Secure storage:
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- [ ] Sensitive data (tokens, credentials) stored using platform-secure storage (Keychain on iOS, EncryptedSharedPreferences on Android)
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- [ ] Never store secrets in plaintext storage
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- [ ] Biometric authentication gating considered for sensitive operations
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### API key handling:
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- [ ] API keys NOT hardcoded in Dart source — use `--dart-define`, `.env` files excluded from VCS, or compile-time configuration
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- [ ] Secrets not committed to git — check `.gitignore`
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- [ ] Backend proxy used for truly secret keys (client should never hold server secrets)
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### Input validation:
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- [ ] All user input validated before sending to API
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- [ ] Form validation uses proper validation patterns
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- [ ] No raw SQL or string interpolation of user input
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- [ ] Deep link URLs validated and sanitized before navigation
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### Network security:
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- [ ] HTTPS enforced for all API calls
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- [ ] Certificate pinning considered for high-security apps
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- [ ] Authentication tokens refreshed and expired properly
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- [ ] No sensitive data logged or printed
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---
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## 10. Package/Dependency Review
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### Evaluating pub.dev packages:
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- [ ] Check **pub points score** (aim for 130+/160)
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- [ ] Check **likes** and **popularity** as community signals
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- [ ] Verify the publisher is **verified** on pub.dev
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- [ ] Check last publish date — stale packages (>1 year) are a risk
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- [ ] Review open issues and response time from maintainers
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- [ ] Check license compatibility with your project
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- [ ] Verify platform support covers your targets
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### Version constraints:
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- [ ] Use caret syntax (`^1.2.3`) for dependencies — allows compatible updates
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- [ ] Pin exact versions only when absolutely necessary
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- [ ] Run `flutter pub outdated` regularly to track stale dependencies
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- [ ] No dependency overrides in production `pubspec.yaml` — only for temporary fixes with a comment/issue link
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- [ ] Minimize transitive dependency count — each dependency is an attack surface
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### Monorepo-specific (melos/workspace):
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- [ ] Internal packages import only from public API — no `package:other/src/internal.dart` (breaks Dart package encapsulation)
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- [ ] Internal package dependencies use workspace resolution, not hardcoded `path: ../../` relative strings
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- [ ] All sub-packages share or inherit root `analysis_options.yaml`
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---
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## 11. Navigation and Routing
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### General principles (apply to any routing solution):
|
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- [ ] One routing approach used consistently — no mixing imperative `Navigator.push` with a declarative router
|
||||
- [ ] Route arguments are typed — no `Map<String, dynamic>` or `Object?` casting
|
||||
- [ ] Route paths defined as constants, enums, or generated — no magic strings scattered in code
|
||||
- [ ] Auth guards/redirects centralized — not duplicated across individual screens
|
||||
- [ ] Deep links configured for both Android and iOS
|
||||
- [ ] Deep link URLs validated and sanitized before navigation
|
||||
- [ ] Navigation state is testable — route changes can be verified in tests
|
||||
- [ ] Back behavior is correct on all platforms
|
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||||
---
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||||
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||||
## 12. Error Handling
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|
||||
### Framework error handling:
|
||||
- [ ] `FlutterError.onError` overridden to capture framework errors (build, layout, paint)
|
||||
- [ ] `PlatformDispatcher.instance.onError` set for async errors not caught by Flutter
|
||||
- [ ] `ErrorWidget.builder` customized for release mode (user-friendly instead of red screen)
|
||||
- [ ] Global error capture wrapper around `runApp` (e.g., `runZonedGuarded`, Sentry/Crashlytics wrapper)
|
||||
|
||||
### Error reporting:
|
||||
- [ ] Error reporting service integrated (Firebase Crashlytics, Sentry, or equivalent)
|
||||
- [ ] Non-fatal errors reported with stack traces
|
||||
- [ ] State management error observer wired to error reporting (e.g., BlocObserver, ProviderObserver, or equivalent for your solution)
|
||||
- [ ] User-identifiable info (user ID) attached to error reports for debugging
|
||||
|
||||
### Graceful degradation:
|
||||
- [ ] API errors result in user-friendly error UI, not crashes
|
||||
- [ ] Retry mechanisms for transient network failures
|
||||
- [ ] Offline state handled gracefully
|
||||
- [ ] Error states in state management carry error info for display
|
||||
- [ ] Raw exceptions (network, parsing) are mapped to user-friendly, localized messages before reaching the UI — never show raw exception strings to users
|
||||
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||||
---
|
||||
|
||||
## 13. Internationalization (l10n)
|
||||
|
||||
### Setup:
|
||||
- [ ] Localization solution configured (Flutter's built-in ARB/l10n, easy_localization, or equivalent)
|
||||
- [ ] Supported locales declared in app configuration
|
||||
|
||||
### Content:
|
||||
- [ ] All user-visible strings use the localization system — no hardcoded strings in widgets
|
||||
- [ ] Template file includes descriptions/context for translators
|
||||
- [ ] ICU message syntax used for plurals, genders, selects
|
||||
- [ ] Placeholders defined with types
|
||||
- [ ] No missing keys across locales
|
||||
|
||||
### Code review:
|
||||
- [ ] Localization accessor used consistently throughout the project
|
||||
- [ ] Date, time, number, and currency formatting is locale-aware
|
||||
- [ ] Text directionality (RTL) supported if targeting Arabic, Hebrew, etc.
|
||||
- [ ] No string concatenation for localized text — use parameterized messages
|
||||
|
||||
---
|
||||
|
||||
## 14. Dependency Injection
|
||||
|
||||
### Principles (apply to any DI approach):
|
||||
- [ ] Classes depend on abstractions (interfaces), not concrete implementations at layer boundaries
|
||||
- [ ] Dependencies provided externally via constructor, DI framework, or provider graph — not created internally
|
||||
- [ ] Registration distinguishes lifetime: singleton vs factory vs lazy singleton
|
||||
- [ ] Environment-specific bindings (dev/staging/prod) use configuration, not runtime `if` checks
|
||||
- [ ] No circular dependencies in the DI graph
|
||||
- [ ] Service locator calls (if used) are not scattered throughout business logic
|
||||
|
||||
---
|
||||
|
||||
## 15. Static Analysis
|
||||
|
||||
### Configuration:
|
||||
- [ ] `analysis_options.yaml` present with strict settings enabled
|
||||
- [ ] Strict analyzer settings: `strict-casts: true`, `strict-inference: true`, `strict-raw-types: true`
|
||||
- [ ] A comprehensive lint rule set is included (very_good_analysis, flutter_lints, or custom strict rules)
|
||||
- [ ] All sub-packages in monorepos inherit or share the root analysis options
|
||||
|
||||
### Enforcement:
|
||||
- [ ] No unresolved analyzer warnings in committed code
|
||||
- [ ] Lint suppressions (`// ignore:`) are justified with comments explaining why
|
||||
- [ ] `flutter analyze` runs in CI and failures block merges
|
||||
|
||||
### Key rules to verify regardless of lint package:
|
||||
- [ ] `prefer_const_constructors` — performance in widget trees
|
||||
- [ ] `avoid_print` — use proper logging
|
||||
- [ ] `unawaited_futures` — prevent fire-and-forget async bugs
|
||||
- [ ] `prefer_final_locals` — immutability at variable level
|
||||
- [ ] `always_declare_return_types` — explicit contracts
|
||||
- [ ] `avoid_catches_without_on_clauses` — specific error handling
|
||||
- [ ] `always_use_package_imports` — consistent import style
|
||||
|
||||
---
|
||||
|
||||
## State Management Quick Reference
|
||||
|
||||
The table below maps universal principles to their implementation in popular solutions. Use this to adapt review rules to whichever solution the project uses.
|
||||
|
||||
| Principle | BLoC/Cubit | Riverpod | Provider | GetX | MobX | Signals | Built-in |
|
||||
|-----------|-----------|----------|----------|------|------|---------|----------|
|
||||
| State container | `Bloc`/`Cubit` | `Notifier`/`AsyncNotifier` | `ChangeNotifier` | `GetxController` | `Store` | `signal()` | `StatefulWidget` |
|
||||
| UI consumer | `BlocBuilder` | `ConsumerWidget` | `Consumer` | `Obx`/`GetBuilder` | `Observer` | `Watch` | `setState` |
|
||||
| Selector | `BlocSelector`/`buildWhen` | `ref.watch(p.select(...))` | `Selector` | N/A | computed | `computed()` | N/A |
|
||||
| Side effects | `BlocListener` | `ref.listen` | `Consumer` callback | `ever()`/`once()` | `reaction` | `effect()` | callbacks |
|
||||
| Disposal | auto via `BlocProvider` | `.autoDispose` | auto via `Provider` | `onClose()` | `ReactionDisposer` | manual | `dispose()` |
|
||||
| Testing | `blocTest()` | `ProviderContainer` | `ChangeNotifier` directly | `Get.put` in test | store directly | signal directly | widget test |
|
||||
|
||||
---
|
||||
|
||||
## Sources
|
||||
|
||||
- [Effective Dart: Style](https://dart.dev/effective-dart/style)
|
||||
- [Effective Dart: Usage](https://dart.dev/effective-dart/usage)
|
||||
- [Effective Dart: Design](https://dart.dev/effective-dart/design)
|
||||
- [Flutter Performance Best Practices](https://docs.flutter.dev/perf/best-practices)
|
||||
- [Flutter Testing Overview](https://docs.flutter.dev/testing/overview)
|
||||
- [Flutter Accessibility](https://docs.flutter.dev/ui/accessibility-and-internationalization/accessibility)
|
||||
- [Flutter Internationalization](https://docs.flutter.dev/ui/accessibility-and-internationalization/internationalization)
|
||||
- [Flutter Navigation and Routing](https://docs.flutter.dev/ui/navigation)
|
||||
- [Flutter Error Handling](https://docs.flutter.dev/testing/errors)
|
||||
- [Flutter State Management Options](https://docs.flutter.dev/data-and-backend/state-mgmt/options)
|
||||
Reference in New Issue
Block a user