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fix(skills): harden openclaw persona forge
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@@ -183,11 +183,11 @@ def main():
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draw_count = int(sys.argv[1]) if len(sys.argv) > 1 else 1
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except ValueError:
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draw_count = 1
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draw_count = min(draw_count, 5)
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draw_count = max(1, min(draw_count, 5))
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total = len(FORMER_LIVES) * len(REASONS) * len(VIBES) * len(SPEECH_STYLES) * len(PROPS)
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print("🦞 ═══════════════════════════════════")
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print("LOBSTER ═════════════════════════════")
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print(" 龙虾灵魂抽卡机 v2.0")
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print(f" 正在从 {total:,} 种组合中抽取...")
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print("═══════════════════════════════════════")
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@@ -203,19 +203,19 @@ def main():
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if draw_count > 1:
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print(f"━━━━━━━━━━ 第 {i+1} 抽 ━━━━━━━━━━")
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print(f"📋 前世身份: {life}")
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print(f"🔗 来当龙虾的原因: {reason}")
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print(f"🎨 核心气质: {vibe}")
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print(f"💬 说话风格: {speech}")
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print(f"🎒 特征道具: {prop}")
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print(f"[身份] 前世身份: {life}")
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print(f"[动机] 来当龙虾的原因: {reason}")
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print(f"[气质] 核心气质: {vibe}")
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print(f"[表达] 说话风格: {speech}")
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print(f"[道具] 特征道具: {prop}")
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print()
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print("📝 一句话概括:")
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print("[概括] 一句话概括:")
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print(f" 「一只{vibe}的龙虾,前世是{life},{reason}。")
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print(f" {speech},标志性形象是{prop}。」")
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print()
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print("═══════════════════════════════════════")
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print("💡 拿到组合后,让 AI 继续推导:")
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print("提示:拿到组合后,让 AI 继续推导:")
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print(" 身份张力 → 底线规则 → 名字 → 头像")
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print("═══════════════════════════════════════")
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