mirror of
https://github.com/affaan-m/everything-claude-code.git
synced 2026-06-23 08:31:26 +08:00
fix(ci): catalog sync, markdownlint, unicode safety, unsupported frontmatter key
catalog:sync: update skill count 261→265 in README.md, AGENTS.md, docs/zh-CN/AGENTS.md, .claude-plugin/plugin.json markdownlint: - MD009: strip trailing spaces in 10_purpose-why, 20_positioning, 40_personality-archetype, 50_voice-tone, 60_narrative-story, 90_SYNTHESIS (both skills/ and .agents/skills/ copies) - MD037: wrap ___ placeholders in backticks in 70_founder-tension.md:39 - MD028: replace blank lines inside blockquotes with bare > in 90_SYNTHESIS.md unicode-safety: replace U+2194 (↔) with ASCII <-> in 50_voice-tone.md and competitive-report-structure/SKILL.md (both copies) codex-validator: remove unsupported `origin: community` key from brand-discovery, competitive-platform-analysis, competitive-report-structure, benchmark-methodology SKILL.md files (both copies)
This commit is contained in:
@@ -6,7 +6,6 @@ description: >-
|
||||
personality, voice, narrative, and founder-brand tension across 8 modules
|
||||
using laddering, 5 Whys, and projective techniques. Produces a resumable
|
||||
session with disk-persisted state and a master brandbook (90_SYNTHESIS.md).
|
||||
origin: community
|
||||
---
|
||||
|
||||
# Brand Discovery
|
||||
|
||||
@@ -31,9 +31,9 @@
|
||||
|
||||
### Candidate Why formulations (offer 2–3 versions, vary register and specificity)
|
||||
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
|
||||
### Open questions / threads to pursue in later modules
|
||||
|
||||
|
||||
@@ -36,8 +36,8 @@
|
||||
|
||||
### Alternative framings (vary the category or the differentiator)
|
||||
|
||||
1.
|
||||
2.
|
||||
1.
|
||||
2.
|
||||
|
||||
### White-space hypothesis (what no competitor is claiming that this brand could own)
|
||||
|
||||
|
||||
@@ -50,9 +50,9 @@
|
||||
|
||||
### Personality in action (3 behavioural guidelines derived from the archetype)
|
||||
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
|
||||
### What the brand must never sound or look like (the anti-personality)
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Module 50 — Voice & Tone
|
||||
|
||||
> **Frameworks:** Brand voice spectrum (formal ↔ casual, serious ↔ playful,
|
||||
> distant ↔ warm, conventional ↔ irreverent) · Content-type tone matrix
|
||||
> **Frameworks:** Brand voice spectrum (formal <-> casual, serious <-> playful,
|
||||
> distant <-> warm, conventional <-> irreverent) · Content-type tone matrix
|
||||
>
|
||||
> **Goal:** Codify the brand's verbal register precisely enough that two different
|
||||
> writers produce copy that sounds like the same person. Voice is constant;
|
||||
@@ -54,8 +54,8 @@
|
||||
|
||||
### The three things to check every draft against
|
||||
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
|
||||
### Open questions / tensions with Module 40 Personality
|
||||
|
||||
@@ -32,13 +32,13 @@
|
||||
|
||||
### Trueline draft (Neumeier: "[Brand] is the only [category] that [unique claim].")
|
||||
|
||||
>
|
||||
>
|
||||
|
||||
### Alternative truelines (2–3 variations, vary level of abstraction)
|
||||
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
|
||||
### Brand story arc
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
[Founder IS the brand] ←————————→ [Organisation brand stands alone]
|
||||
1 2 3 4 5
|
||||
```
|
||||
Current position: ___ Target position (3-year): ___
|
||||
Current position: `___` Target position (3-year): `___`
|
||||
|
||||
### What the founder brand should own (and keeps owning)
|
||||
|
||||
|
||||
@@ -24,9 +24,9 @@
|
||||
### 1. The Why (from Module 10)
|
||||
|
||||
> **Core belief:**
|
||||
|
||||
>
|
||||
> **Behavioural How (values in action):**
|
||||
|
||||
>
|
||||
> **What we refuse to be:**
|
||||
|
||||
---
|
||||
@@ -37,7 +37,7 @@
|
||||
> For **[target client]** who **[situation]**, **[brand name]** is the
|
||||
> **[category]** that **[unique value]**. Unlike **[alternatives]**, we
|
||||
> **[key differentiator]**.
|
||||
|
||||
>
|
||||
> **White-space the brand owns:**
|
||||
|
||||
---
|
||||
@@ -45,9 +45,9 @@
|
||||
### 3. Audience (from Module 30)
|
||||
|
||||
> **Ideal Client Profile (one-paragraph portrait):**
|
||||
|
||||
>
|
||||
> **Niche the brand is building toward:**
|
||||
|
||||
>
|
||||
> **Red-flag / disqualifier:**
|
||||
|
||||
---
|
||||
@@ -68,17 +68,17 @@
|
||||
### 4b. Aaker Brand System (from Module 40)
|
||||
|
||||
> **Primary archetype** (Mark & Pearson):
|
||||
|
||||
>
|
||||
> **Secondary archetype** (if present):
|
||||
|
||||
>
|
||||
> **Aaker brand identity** — four dimensions:
|
||||
> - *Brand as product:*
|
||||
> - *Brand as organisation:*
|
||||
> - *Brand as person (personality):*
|
||||
> - *Brand as symbol:*
|
||||
|
||||
>
|
||||
> **Brand associations** (3–5 key associations the brand should own):
|
||||
|
||||
>
|
||||
> **Brand equity signals** (what clients would lose if this brand disappeared):
|
||||
|
||||
---
|
||||
@@ -86,18 +86,18 @@
|
||||
### 5. Voice & Tone summary (from Module 50)
|
||||
|
||||
> **Voice statement (one paragraph):**
|
||||
|
||||
>
|
||||
> **The three checks every draft must pass:**
|
||||
> 1.
|
||||
> 2.
|
||||
> 3.
|
||||
> 1.
|
||||
> 2.
|
||||
> 3.
|
||||
|
||||
---
|
||||
|
||||
### 6. Narrative assets (from Module 60)
|
||||
|
||||
> **Trueline:**
|
||||
|
||||
>
|
||||
> **Brand story arc (one paragraph, usable as an About page starting point):**
|
||||
|
||||
---
|
||||
@@ -105,7 +105,7 @@
|
||||
### 7. Founder / organisation brand boundary (from Module 70)
|
||||
|
||||
> **What the founder brand owns:**
|
||||
|
||||
>
|
||||
> **What the organisation brand owns:**
|
||||
|
||||
---
|
||||
@@ -128,6 +128,6 @@
|
||||
|
||||
<!-- 3–5 concrete actions the brand can take based on this brandbook. -->
|
||||
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
1.
|
||||
2.
|
||||
3.
|
||||
|
||||
@@ -6,7 +6,6 @@ description: >-
|
||||
counts as a competitor, which tier they belong to, and which sources to mine.
|
||||
First step in the three-skill competitive pipeline; precedes
|
||||
benchmark-methodology.
|
||||
origin: community
|
||||
---
|
||||
|
||||
# Competitive Platform Analysis
|
||||
|
||||
@@ -6,7 +6,6 @@ description: >-
|
||||
profiles, benchmarking matrix, white-space analysis, strategic recommendations,
|
||||
and team alignment trigger questions. Final step in the three-skill competitive
|
||||
pipeline.
|
||||
origin: community
|
||||
---
|
||||
|
||||
# Competitive Report Structure
|
||||
@@ -59,7 +58,7 @@ this and knows what to do. No methodology here.
|
||||
|
||||
### 2. Market landscape & category framing
|
||||
Define the category and map it. Use a **multi-axis map** — at minimum a 2×2
|
||||
(e.g., *brand-led ↔ capability-led* × *boutique ↔ enterprise-scale*), and
|
||||
(e.g., *brand-led <-> capability-led* × *boutique <-> enterprise-scale*), and
|
||||
ideally the **client's tension plot** from `benchmark-methodology` as the
|
||||
headline map. Place every profiled competitor and the client. The map should
|
||||
make the client's intended position visually obvious and show how crowded (or
|
||||
|
||||
Reference in New Issue
Block a user