- Add options={} parameter to run() to match run-with-flags.js contract
- Remove case-insensitive flag from extension pre-filter for consistency
with ADHOC_FILENAMES regex (both now case-sensitive)
- Expand warning text to list more structured paths
- Add test cases for uppercase extensions (TODO.MD, NOTES.TXT)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Signed-off-by: Lidang-Jiang <lidangjiang@gmail.com>
Replace the broad allowlist approach with a targeted denylist that only
warns on known ad-hoc filenames (NOTES, TODO, SCRATCH, TEMP, DRAFT,
BRAINSTORM, SPIKE, DEBUG, WIP) outside structured directories. This
eliminates false positives for legitimate markdown-heavy workflows while
still catching impulse documentation files.
Closes#988
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Signed-off-by: Lidang-Jiang <lidangjiang@gmail.com>
- Remove prompt_file immediately after shell expansion into -p arg,
avoiding stale temp files during long analysis windows (greptile feedback)
- Update test assertion to check analysis_relpath instead of analysis_file,
matching the cross-platform relative path change from earlier commits
Signed-off-by: Lidang-Jiang <lidangjiang@gmail.com>
Codex CLI reads skills natively from ~/.agents/skills/ (installed by
ECC installer / npx skills). The sync script was redundantly copying
the same skills from .agents/skills/ to ~/.codex/skills/.
Changes:
- Remove skill copy loop, variables, and path validation from sync script
- Update sanity checker to validate ~/.agents/skills/ instead of
~/.codex/skills/, downgrade missing skills from FAIL to WARN
- Update test assertions to verify skill sync removal
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via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
* fix(install): add rust, cpp, csharp to legacy language alias map
The legacy installer compatibility layer in install-manifests.js was
missing entries for rust, cpp, and csharp — languages that have
rules/ directories and (for rust/cpp) install-components.json entries.
Running `./install.sh rust` fails with "Unknown legacy language: rust"
because LEGACY_LANGUAGE_ALIAS_TO_CANONICAL and
LEGACY_LANGUAGE_EXTRA_MODULE_IDS didn't include these languages.
Fixes the issue reported in #694 by @mpiton.
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via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
* fix(install): complete csharp legacy support and add resolution tests
- Add lang:csharp component to install-components.json with
framework-language module (matching cpp/rust pattern)
- Update csharp mapping in LEGACY_LANGUAGE_EXTRA_MODULE_IDS from
empty array to ['framework-language']
- Add end-to-end resolution tests for rust, cpp, and csharp verifying
framework-language module is included in resolved moduleIds
Addresses review feedback from Copilot, Greptile, CodeRabbit, and Cubic.
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Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Happy <yesreply@happy.engineering>
* feat: add agent description compression with lazy loading (#491)
Agent descriptions consume ~26k tokens (121KB across 27 agents). This adds
a compression library with three modes:
- catalog: metadata only (~2-3k tokens) for agent selection
- summary: metadata + first paragraph (~4-5k tokens) for routing
- full: no compression, for when agent is invoked
Includes lazy-load function to fetch full agent body on demand.
21 tests covering parsing, compression, filtering, and real agents dir.
* fix: update JSDoc to include all stats fields in buildAgentCatalog
Add compressedBytes and mode to the documented return type, matching
the actual implementation.
* fix(tests): skip bash tests on Windows and fix USERPROFILE in resolve-ecc-root
- hooks.test.js: add SKIP_BASH guard for 8 bash-dependent tests
(detect-project.sh, observe.sh) while keeping 207 Node.js tests running
- resolve-ecc-root.test.js: add USERPROFILE to env overrides in 2
INLINE_RESOLVE tests so os.homedir() resolves correctly on Windows
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Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
* fix(tests): handle BOM in shebang stripping and skip worktree tests on Windows
- validators.test.js: replace regex stripShebang with character-code
approach that handles UTF-8 BOM before shebang line
- detect-project-worktree.test.js: skip entire file on Windows since
tests invoke bash scripts directly
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Happy <yesreply@happy.engineering>