- Remove prompt_file immediately after shell expansion into -p arg,
avoiding stale temp files during long analysis windows (greptile feedback)
- Update test assertion to check analysis_relpath instead of analysis_file,
matching the cross-platform relative path change from earlier commits
Signed-off-by: Lidang-Jiang <lidangjiang@gmail.com>
Codex CLI reads skills natively from ~/.agents/skills/ (installed by
ECC installer / npx skills). The sync script was redundantly copying
the same skills from .agents/skills/ to ~/.codex/skills/.
Changes:
- Remove skill copy loop, variables, and path validation from sync script
- Update sanity checker to validate ~/.agents/skills/ instead of
~/.codex/skills/, downgrade missing skills from FAIL to WARN
- Update test assertions to verify skill sync removal
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
* fix(install): add rust, cpp, csharp to legacy language alias map
The legacy installer compatibility layer in install-manifests.js was
missing entries for rust, cpp, and csharp — languages that have
rules/ directories and (for rust/cpp) install-components.json entries.
Running `./install.sh rust` fails with "Unknown legacy language: rust"
because LEGACY_LANGUAGE_ALIAS_TO_CANONICAL and
LEGACY_LANGUAGE_EXTRA_MODULE_IDS didn't include these languages.
Fixes the issue reported in #694 by @mpiton.
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
* fix(install): complete csharp legacy support and add resolution tests
- Add lang:csharp component to install-components.json with
framework-language module (matching cpp/rust pattern)
- Update csharp mapping in LEGACY_LANGUAGE_EXTRA_MODULE_IDS from
empty array to ['framework-language']
- Add end-to-end resolution tests for rust, cpp, and csharp verifying
framework-language module is included in resolved moduleIds
Addresses review feedback from Copilot, Greptile, CodeRabbit, and Cubic.
Generated with [Claude Code](https://claude.ai/code)
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Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Happy <yesreply@happy.engineering>
* feat: add agent description compression with lazy loading (#491)
Agent descriptions consume ~26k tokens (121KB across 27 agents). This adds
a compression library with three modes:
- catalog: metadata only (~2-3k tokens) for agent selection
- summary: metadata + first paragraph (~4-5k tokens) for routing
- full: no compression, for when agent is invoked
Includes lazy-load function to fetch full agent body on demand.
21 tests covering parsing, compression, filtering, and real agents dir.
* fix: update JSDoc to include all stats fields in buildAgentCatalog
Add compressedBytes and mode to the documented return type, matching
the actual implementation.
* fix(tests): skip bash tests on Windows and fix USERPROFILE in resolve-ecc-root
- hooks.test.js: add SKIP_BASH guard for 8 bash-dependent tests
(detect-project.sh, observe.sh) while keeping 207 Node.js tests running
- resolve-ecc-root.test.js: add USERPROFILE to env overrides in 2
INLINE_RESOLVE tests so os.homedir() resolves correctly on Windows
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
* fix(tests): handle BOM in shebang stripping and skip worktree tests on Windows
- validators.test.js: replace regex stripShebang with character-code
approach that handles UTF-8 BOM before shebang line
- detect-project-worktree.test.js: skip entire file on Windows since
tests invoke bash scripts directly
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Happy <yesreply@happy.engineering>
Remove unused loadInstallManifests import and prefix unused result
variable with underscore in selective-install tests. Add npx as an
approved command prefix in hook validation tests.
When ECC is installed as a Claude Code plugin via the marketplace,
scripts live in the plugin cache (~/.claude/plugins/cache/...) but
commands fallback to ~/.claude/ which doesn't have the scripts.
Add resolve-ecc-root.js with a 3-step fallback chain:
1. CLAUDE_PLUGIN_ROOT env var (existing)
2. Standard install at ~/.claude/ (existing)
3. NEW: auto-scan the plugin cache directory
Update sessions.md and skill-health.md commands to use the new
inline resolver. Includes 15 tests covering all fallback paths
including env var priority, standard install, cache discovery,
and the compact INLINE_RESOLVE used in command .md files.
Windows terminals emit control sequences (cursor movement, screen
clearing) that leaked into session.tmp files and were injected
verbatim into Claude's context on the next session start.
Add a comprehensive stripAnsi() to utils.js that handles CSI, OSC,
charset selection, and bare ESC sequences. Apply it in session-end.js
(when extracting user messages from the transcript) and in
session-start.js (safety net before injecting session content).
- Replace node -e with temp file execution in validator tests to avoid
Windows shebang parsing failures (node -e cannot handle scripts that
originally contained #!/usr/bin/env node shebangs)
- Remove duplicate blank line in skills/rust-patterns/SKILL.md (MD012)
In git worktrees, .git is a file (not a directory) containing a gitdir
pointer. The -d test fails for worktree checkouts, causing project
detection to fall through to the "global" fallback. Changing to -e
(exists) handles both regular repos and worktrees correctly.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The observer's Haiku subprocess cannot access files outside the project
sandbox (/tmp/ for observations, ~/.claude/homunculus/ for instincts).
Adding --allowedTools "Read,Write" grants the necessary file access
while keeping the subprocess constrained by --max-turns and timeout.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three fixes for the positive feedback loop causing runaway memory usage:
1. SIGUSR1 throttling in observe.sh: Signal observer only every 20
observations (configurable via ECC_OBSERVER_SIGNAL_EVERY_N) instead
of on every tool call. Uses a counter file to track invocations.
2. Re-entrancy guard in observer-loop.sh on_usr1(): ANALYZING flag
prevents parallel Claude analysis processes from spawning when
signals arrive while analysis is already running.
3. Cooldown + tail-based sampling in observer-loop.sh:
- 60s cooldown between analyses (ECC_OBSERVER_ANALYSIS_COOLDOWN)
- Only last 500 lines sent to LLM (ECC_OBSERVER_MAX_ANALYSIS_LINES)
instead of the entire observations file
Closes#521