Files
everything-claude-code/ecc2/src/session/mod.rs
Affaan Mustafa 2787b8e92f feat(ecc2): implement session create/destroy lifecycle (#764)
- Process spawning via tokio::process::Command
- Session state transitions with guards (Pending->Running->Completed/Failed/Stopped)
- Stop with process kill and optional worktree cleanup
- Latest alias resolver in get_status
- SQLite store migrations for state tracking
2026-03-24 03:56:23 -07:00

101 lines
2.7 KiB
Rust

pub mod daemon;
pub mod manager;
pub mod store;
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::fmt;
use std::path::PathBuf;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Session {
pub id: String,
pub task: String,
pub agent_type: String,
pub state: SessionState,
pub pid: Option<u32>,
pub worktree: Option<WorktreeInfo>,
pub created_at: DateTime<Utc>,
pub updated_at: DateTime<Utc>,
pub metrics: SessionMetrics,
}
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq)]
pub enum SessionState {
Pending,
Running,
Idle,
Completed,
Failed,
Stopped,
}
impl fmt::Display for SessionState {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
SessionState::Pending => write!(f, "pending"),
SessionState::Running => write!(f, "running"),
SessionState::Idle => write!(f, "idle"),
SessionState::Completed => write!(f, "completed"),
SessionState::Failed => write!(f, "failed"),
SessionState::Stopped => write!(f, "stopped"),
}
}
}
impl SessionState {
pub fn can_transition_to(&self, next: &Self) -> bool {
if self == next {
return true;
}
matches!(
(self, next),
(
SessionState::Pending,
SessionState::Running | SessionState::Failed | SessionState::Stopped
) | (
SessionState::Running,
SessionState::Idle
| SessionState::Completed
| SessionState::Failed
| SessionState::Stopped
) | (
SessionState::Idle,
SessionState::Running
| SessionState::Completed
| SessionState::Failed
| SessionState::Stopped
) | (SessionState::Completed, SessionState::Stopped)
| (SessionState::Failed, SessionState::Stopped)
)
}
pub fn from_db_value(value: &str) -> Self {
match value {
"running" => SessionState::Running,
"idle" => SessionState::Idle,
"completed" => SessionState::Completed,
"failed" => SessionState::Failed,
"stopped" => SessionState::Stopped,
_ => SessionState::Pending,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WorktreeInfo {
pub path: PathBuf,
pub branch: String,
pub base_branch: String,
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct SessionMetrics {
pub tokens_used: u64,
pub tool_calls: u64,
pub files_changed: u32,
pub duration_secs: u64,
pub cost_usd: f64,
}