feat: port remotion-video-creation skill (29 rules), restore missing files

New skill:
- remotion-video-creation: 29 domain-specific Remotion rules covering 3D/Three.js,
  animations, audio, captions, charts, compositions, fonts, GIFs, Lottie,
  measuring, sequencing, tailwind, text animations, timing, transitions,
  trimming, and video embedding. Ported from personal skills.

Restored:
- autonomous-agent-harness/SKILL.md (was in commit but missing from worktree)
- lead-intelligence/ (full directory restored from branch commit)

Updated:
- manifests/install-modules.json: added remotion-video-creation to media-generation
- README.md + AGENTS.md: synced counts to 139 skills

Catalog validates: 30 agents, 60 commands, 139 skills.
This commit is contained in:
Affaan Mustafa
2026-03-31 01:56:50 -07:00
parent d728312b58
commit df76bdfb51
41 changed files with 3937 additions and 4 deletions

View File

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---
name: trimming
description: Trimming patterns for Remotion - cut the beginning or end of animations
metadata:
tags: sequence, trim, clip, cut, offset
---
Use `<Sequence>` with a negative `from` value to trim the start of an animation.
## Trim the Beginning
A negative `from` value shifts time backwards, making the animation start partway through:
```tsx
import { Sequence, useVideoConfig } from "remotion";
const fps = useVideoConfig();
<Sequence from={-0.5 * fps}>
<MyAnimation />
</Sequence>
```
The animation appears 15 frames into its progress - the first 15 frames are trimmed off.
Inside `<MyAnimation>`, `useCurrentFrame()` starts at 15 instead of 0.
## Trim the End
Use `durationInFrames` to unmount content after a specified duration:
```tsx
<Sequence durationInFrames={1.5 * fps}>
<MyAnimation />
</Sequence>
```
The animation plays for 45 frames, then the component unmounts.
## Trim and Delay
Nest sequences to both trim the beginning and delay when it appears:
```tsx
<Sequence from={30}>
<Sequence from={-15}>
<MyAnimation />
</Sequence>
</Sequence>
```
The inner sequence trims 15 frames from the start, and the outer sequence delays the result by 30 frames.