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New skill: - remotion-video-creation: 29 domain-specific Remotion rules covering 3D/Three.js, animations, audio, captions, charts, compositions, fonts, GIFs, Lottie, measuring, sequencing, tailwind, text animations, timing, transitions, trimming, and video embedding. Ported from personal skills. Restored: - autonomous-agent-harness/SKILL.md (was in commit but missing from worktree) - lead-intelligence/ (full directory restored from branch commit) Updated: - manifests/install-modules.json: added remotion-video-creation to media-generation - README.md + AGENTS.md: synced counts to 139 skills Catalog validates: 30 agents, 60 commands, 139 skills.
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1.2 KiB
name, description, metadata
| name | description | metadata | ||
|---|---|---|---|---|
| trimming | Trimming patterns for Remotion - cut the beginning or end of animations |
|
Use <Sequence> with a negative from value to trim the start of an animation.
Trim the Beginning
A negative from value shifts time backwards, making the animation start partway through:
import { Sequence, useVideoConfig } from "remotion";
const fps = useVideoConfig();
<Sequence from={-0.5 * fps}>
<MyAnimation />
</Sequence>
The animation appears 15 frames into its progress - the first 15 frames are trimmed off.
Inside <MyAnimation>, useCurrentFrame() starts at 15 instead of 0.
Trim the End
Use durationInFrames to unmount content after a specified duration:
<Sequence durationInFrames={1.5 * fps}>
<MyAnimation />
</Sequence>
The animation plays for 45 frames, then the component unmounts.
Trim and Delay
Nest sequences to both trim the beginning and delay when it appears:
<Sequence from={30}>
<Sequence from={-15}>
<MyAnimation />
</Sequence>
</Sequence>
The inner sequence trims 15 frames from the start, and the outer sequence delays the result by 30 frames.