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New skill: - remotion-video-creation: 29 domain-specific Remotion rules covering 3D/Three.js, animations, audio, captions, charts, compositions, fonts, GIFs, Lottie, measuring, sequencing, tailwind, text animations, timing, transitions, trimming, and video embedding. Ported from personal skills. Restored: - autonomous-agent-harness/SKILL.md (was in commit but missing from worktree) - lead-intelligence/ (full directory restored from branch commit) Updated: - manifests/install-modules.json: added remotion-video-creation to media-generation - README.md + AGENTS.md: synced counts to 139 skills Catalog validates: 30 agents, 60 commands, 139 skills.
54 lines
1.2 KiB
Markdown
54 lines
1.2 KiB
Markdown
---
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name: trimming
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description: Trimming patterns for Remotion - cut the beginning or end of animations
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metadata:
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tags: sequence, trim, clip, cut, offset
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---
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Use `<Sequence>` with a negative `from` value to trim the start of an animation.
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## Trim the Beginning
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A negative `from` value shifts time backwards, making the animation start partway through:
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```tsx
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import { Sequence, useVideoConfig } from "remotion";
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const fps = useVideoConfig();
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<Sequence from={-0.5 * fps}>
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<MyAnimation />
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</Sequence>
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```
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The animation appears 15 frames into its progress - the first 15 frames are trimmed off.
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Inside `<MyAnimation>`, `useCurrentFrame()` starts at 15 instead of 0.
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## Trim the End
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Use `durationInFrames` to unmount content after a specified duration:
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```tsx
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<Sequence durationInFrames={1.5 * fps}>
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<MyAnimation />
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</Sequence>
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```
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The animation plays for 45 frames, then the component unmounts.
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## Trim and Delay
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Nest sequences to both trim the beginning and delay when it appears:
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```tsx
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<Sequence from={30}>
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<Sequence from={-15}>
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<MyAnimation />
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</Sequence>
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</Sequence>
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```
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The inner sequence trims 15 frames from the start, and the outer sequence delays the result by 30 frames.
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