mirror of
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* docs: add Chinese versions docs * update --------- Co-authored-by: neo <neo.dowithless@gmail.com>
674 lines
13 KiB
Markdown
674 lines
13 KiB
Markdown
---
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name: golang-patterns
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description: 构建稳健、高效且可维护的Go应用程序的惯用Go模式、最佳实践和约定。
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---
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# Go 开发模式
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用于构建健壮、高效和可维护应用程序的惯用 Go 模式与最佳实践。
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## 何时激活
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* 编写新的 Go 代码时
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* 审查 Go 代码时
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* 重构现有 Go 代码时
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* 设计 Go 包/模块时
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## 核心原则
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### 1. 简洁与清晰
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Go 推崇简洁而非精巧。代码应该显而易见且易于阅读。
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```go
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// Good: Clear and direct
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func GetUser(id string) (*User, error) {
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user, err := db.FindUser(id)
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if err != nil {
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return nil, fmt.Errorf("get user %s: %w", id, err)
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}
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return user, nil
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}
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// Bad: Overly clever
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func GetUser(id string) (*User, error) {
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return func() (*User, error) {
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if u, e := db.FindUser(id); e == nil {
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return u, nil
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} else {
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return nil, e
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}
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}()
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}
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```
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### 2. 让零值变得有用
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设计类型时,应使其零值无需初始化即可立即使用。
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```go
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// Good: Zero value is useful
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type Counter struct {
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mu sync.Mutex
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count int // zero value is 0, ready to use
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}
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func (c *Counter) Inc() {
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c.mu.Lock()
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c.count++
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c.mu.Unlock()
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}
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// Good: bytes.Buffer works with zero value
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var buf bytes.Buffer
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buf.WriteString("hello")
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// Bad: Requires initialization
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type BadCounter struct {
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counts map[string]int // nil map will panic
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}
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```
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### 3. 接受接口,返回结构体
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函数应该接受接口参数并返回具体类型。
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```go
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// Good: Accepts interface, returns concrete type
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func ProcessData(r io.Reader) (*Result, error) {
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data, err := io.ReadAll(r)
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if err != nil {
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return nil, err
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}
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return &Result{Data: data}, nil
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}
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// Bad: Returns interface (hides implementation details unnecessarily)
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func ProcessData(r io.Reader) (io.Reader, error) {
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// ...
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}
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```
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## 错误处理模式
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### 带上下文的错误包装
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```go
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// Good: Wrap errors with context
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func LoadConfig(path string) (*Config, error) {
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data, err := os.ReadFile(path)
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if err != nil {
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return nil, fmt.Errorf("load config %s: %w", path, err)
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}
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var cfg Config
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if err := json.Unmarshal(data, &cfg); err != nil {
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return nil, fmt.Errorf("parse config %s: %w", path, err)
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}
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return &cfg, nil
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}
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```
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### 自定义错误类型
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```go
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// Define domain-specific errors
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type ValidationError struct {
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Field string
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Message string
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}
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func (e *ValidationError) Error() string {
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return fmt.Sprintf("validation failed on %s: %s", e.Field, e.Message)
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}
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// Sentinel errors for common cases
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var (
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ErrNotFound = errors.New("resource not found")
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ErrUnauthorized = errors.New("unauthorized")
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ErrInvalidInput = errors.New("invalid input")
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)
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```
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### 使用 errors.Is 和 errors.As 检查错误
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```go
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func HandleError(err error) {
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// Check for specific error
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if errors.Is(err, sql.ErrNoRows) {
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log.Println("No records found")
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return
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}
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// Check for error type
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var validationErr *ValidationError
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if errors.As(err, &validationErr) {
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log.Printf("Validation error on field %s: %s",
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validationErr.Field, validationErr.Message)
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return
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}
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// Unknown error
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log.Printf("Unexpected error: %v", err)
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}
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```
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### 永不忽略错误
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```go
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// Bad: Ignoring error with blank identifier
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result, _ := doSomething()
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// Good: Handle or explicitly document why it's safe to ignore
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result, err := doSomething()
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if err != nil {
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return err
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}
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// Acceptable: When error truly doesn't matter (rare)
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_ = writer.Close() // Best-effort cleanup, error logged elsewhere
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```
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## 并发模式
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### 工作池
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```go
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func WorkerPool(jobs <-chan Job, results chan<- Result, numWorkers int) {
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var wg sync.WaitGroup
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for i := 0; i < numWorkers; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for job := range jobs {
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results <- process(job)
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}
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}()
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}
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wg.Wait()
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close(results)
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}
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```
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### 用于取消和超时的 Context
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```go
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func FetchWithTimeout(ctx context.Context, url string) ([]byte, error) {
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ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
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defer cancel()
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req, err := http.NewRequestWithContext(ctx, "GET", url, nil)
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if err != nil {
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return nil, fmt.Errorf("create request: %w", err)
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}
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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return nil, fmt.Errorf("fetch %s: %w", url, err)
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}
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defer resp.Body.Close()
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return io.ReadAll(resp.Body)
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}
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```
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### 优雅关闭
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```go
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func GracefulShutdown(server *http.Server) {
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quit := make(chan os.Signal, 1)
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signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
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<-quit
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log.Println("Shutting down server...")
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ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
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defer cancel()
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if err := server.Shutdown(ctx); err != nil {
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log.Fatalf("Server forced to shutdown: %v", err)
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}
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log.Println("Server exited")
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}
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```
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### 用于协调 Goroutine 的 errgroup
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```go
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import "golang.org/x/sync/errgroup"
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func FetchAll(ctx context.Context, urls []string) ([][]byte, error) {
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g, ctx := errgroup.WithContext(ctx)
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results := make([][]byte, len(urls))
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for i, url := range urls {
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i, url := i, url // Capture loop variables
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g.Go(func() error {
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data, err := FetchWithTimeout(ctx, url)
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if err != nil {
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return err
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}
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results[i] = data
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return nil
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})
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}
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if err := g.Wait(); err != nil {
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return nil, err
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}
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return results, nil
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}
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```
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### 避免 Goroutine 泄漏
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```go
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// Bad: Goroutine leak if context is cancelled
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func leakyFetch(ctx context.Context, url string) <-chan []byte {
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ch := make(chan []byte)
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go func() {
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data, _ := fetch(url)
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ch <- data // Blocks forever if no receiver
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}()
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return ch
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}
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// Good: Properly handles cancellation
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func safeFetch(ctx context.Context, url string) <-chan []byte {
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ch := make(chan []byte, 1) // Buffered channel
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go func() {
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data, err := fetch(url)
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if err != nil {
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return
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}
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select {
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case ch <- data:
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case <-ctx.Done():
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}
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}()
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return ch
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}
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```
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## 接口设计
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### 小而专注的接口
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```go
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// Good: Single-method interfaces
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type Reader interface {
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Read(p []byte) (n int, err error)
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}
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type Writer interface {
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Write(p []byte) (n int, err error)
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}
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type Closer interface {
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Close() error
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}
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// Compose interfaces as needed
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type ReadWriteCloser interface {
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Reader
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Writer
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Closer
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}
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```
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### 在接口使用处定义接口
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```go
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// In the consumer package, not the provider
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package service
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// UserStore defines what this service needs
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type UserStore interface {
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GetUser(id string) (*User, error)
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SaveUser(user *User) error
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}
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type Service struct {
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store UserStore
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}
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// Concrete implementation can be in another package
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// It doesn't need to know about this interface
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```
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### 使用类型断言实现可选行为
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```go
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type Flusher interface {
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Flush() error
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}
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func WriteAndFlush(w io.Writer, data []byte) error {
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if _, err := w.Write(data); err != nil {
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return err
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}
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// Flush if supported
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if f, ok := w.(Flusher); ok {
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return f.Flush()
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}
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return nil
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}
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```
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## 包组织
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### 标准项目布局
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```text
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myproject/
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├── cmd/
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│ └── myapp/
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│ └── main.go # Entry point
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├── internal/
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│ ├── handler/ # HTTP handlers
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│ ├── service/ # Business logic
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│ ├── repository/ # Data access
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│ └── config/ # Configuration
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├── pkg/
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│ └── client/ # Public API client
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├── api/
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│ └── v1/ # API definitions (proto, OpenAPI)
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├── testdata/ # Test fixtures
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├── go.mod
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├── go.sum
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└── Makefile
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```
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### 包命名
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```go
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// Good: Short, lowercase, no underscores
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package http
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package json
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package user
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// Bad: Verbose, mixed case, or redundant
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package httpHandler
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package json_parser
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package userService // Redundant 'Service' suffix
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```
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### 避免包级状态
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```go
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// Bad: Global mutable state
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var db *sql.DB
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func init() {
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db, _ = sql.Open("postgres", os.Getenv("DATABASE_URL"))
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}
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// Good: Dependency injection
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type Server struct {
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db *sql.DB
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}
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func NewServer(db *sql.DB) *Server {
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return &Server{db: db}
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}
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```
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## 结构体设计
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### 函数式选项模式
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```go
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type Server struct {
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addr string
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timeout time.Duration
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logger *log.Logger
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}
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type Option func(*Server)
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func WithTimeout(d time.Duration) Option {
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return func(s *Server) {
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s.timeout = d
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}
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}
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func WithLogger(l *log.Logger) Option {
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return func(s *Server) {
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s.logger = l
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}
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}
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func NewServer(addr string, opts ...Option) *Server {
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s := &Server{
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addr: addr,
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timeout: 30 * time.Second, // default
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logger: log.Default(), // default
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}
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for _, opt := range opts {
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opt(s)
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}
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return s
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}
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// Usage
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server := NewServer(":8080",
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WithTimeout(60*time.Second),
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WithLogger(customLogger),
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)
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```
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### 使用嵌入实现组合
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```go
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type Logger struct {
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prefix string
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}
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func (l *Logger) Log(msg string) {
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fmt.Printf("[%s] %s\n", l.prefix, msg)
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}
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type Server struct {
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*Logger // Embedding - Server gets Log method
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addr string
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}
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func NewServer(addr string) *Server {
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return &Server{
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Logger: &Logger{prefix: "SERVER"},
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addr: addr,
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}
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}
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// Usage
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s := NewServer(":8080")
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s.Log("Starting...") // Calls embedded Logger.Log
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```
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## 内存与性能
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### 当大小已知时预分配切片
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```go
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// Bad: Grows slice multiple times
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func processItems(items []Item) []Result {
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var results []Result
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for _, item := range items {
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results = append(results, process(item))
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}
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return results
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}
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// Good: Single allocation
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func processItems(items []Item) []Result {
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results := make([]Result, 0, len(items))
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for _, item := range items {
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results = append(results, process(item))
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}
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return results
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}
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```
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### 为频繁分配使用 sync.Pool
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```go
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var bufferPool = sync.Pool{
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New: func() interface{} {
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return new(bytes.Buffer)
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},
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}
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func ProcessRequest(data []byte) []byte {
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buf := bufferPool.Get().(*bytes.Buffer)
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defer func() {
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buf.Reset()
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bufferPool.Put(buf)
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}()
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buf.Write(data)
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// Process...
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return buf.Bytes()
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}
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```
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### 避免在循环中进行字符串拼接
|
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|
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```go
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// Bad: Creates many string allocations
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func join(parts []string) string {
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var result string
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for _, p := range parts {
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result += p + ","
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}
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return result
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}
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|
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// Good: Single allocation with strings.Builder
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func join(parts []string) string {
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var sb strings.Builder
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for i, p := range parts {
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if i > 0 {
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sb.WriteString(",")
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}
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sb.WriteString(p)
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}
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return sb.String()
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}
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|
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// Best: Use standard library
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func join(parts []string) string {
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return strings.Join(parts, ",")
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}
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```
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|
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## Go 工具集成
|
||
|
||
### 基本命令
|
||
|
||
```bash
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# Build and run
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||
go build ./...
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go run ./cmd/myapp
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||
|
||
# Testing
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||
go test ./...
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||
go test -race ./...
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||
go test -cover ./...
|
||
|
||
# Static analysis
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||
go vet ./...
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||
staticcheck ./...
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golangci-lint run
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||
|
||
# Module management
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||
go mod tidy
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go mod verify
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||
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# Formatting
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gofmt -w .
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goimports -w .
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```
|
||
|
||
### 推荐的 Linter 配置 (.golangci.yml)
|
||
|
||
```yaml
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linters:
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||
enable:
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||
- errcheck
|
||
- gosimple
|
||
- govet
|
||
- ineffassign
|
||
- staticcheck
|
||
- unused
|
||
- gofmt
|
||
- goimports
|
||
- misspell
|
||
- unconvert
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||
- unparam
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||
|
||
linters-settings:
|
||
errcheck:
|
||
check-type-assertions: true
|
||
govet:
|
||
check-shadowing: true
|
||
|
||
issues:
|
||
exclude-use-default: false
|
||
```
|
||
|
||
## 快速参考:Go 惯用法
|
||
|
||
| 惯用法 | 描述 |
|
||
|-------|-------------|
|
||
| 接受接口,返回结构体 | 函数接受接口参数,返回具体类型 |
|
||
| 错误即值 | 将错误视为一等值,而非异常 |
|
||
| 不要通过共享内存来通信 | 使用通道在 goroutine 之间进行协调 |
|
||
| 让零值变得有用 | 类型应无需显式初始化即可工作 |
|
||
| 少量复制优于少量依赖 | 避免不必要的外部依赖 |
|
||
| 清晰优于精巧 | 优先考虑可读性而非精巧性 |
|
||
| gofmt 虽非最爱,但却是每个人的朋友 | 始终使用 gofmt/goimports 格式化代码 |
|
||
| 提前返回 | 先处理错误,保持主逻辑路径无缩进 |
|
||
|
||
## 应避免的反模式
|
||
|
||
```go
|
||
// Bad: Naked returns in long functions
|
||
func process() (result int, err error) {
|
||
// ... 50 lines ...
|
||
return // What is being returned?
|
||
}
|
||
|
||
// Bad: Using panic for control flow
|
||
func GetUser(id string) *User {
|
||
user, err := db.Find(id)
|
||
if err != nil {
|
||
panic(err) // Don't do this
|
||
}
|
||
return user
|
||
}
|
||
|
||
// Bad: Passing context in struct
|
||
type Request struct {
|
||
ctx context.Context // Context should be first param
|
||
ID string
|
||
}
|
||
|
||
// Good: Context as first parameter
|
||
func ProcessRequest(ctx context.Context, id string) error {
|
||
// ...
|
||
}
|
||
|
||
// Bad: Mixing value and pointer receivers
|
||
type Counter struct{ n int }
|
||
func (c Counter) Value() int { return c.n } // Value receiver
|
||
func (c *Counter) Increment() { c.n++ } // Pointer receiver
|
||
// Pick one style and be consistent
|
||
```
|
||
|
||
**记住**:Go 代码应该以最好的方式显得“乏味”——可预测、一致且易于理解。如有疑问,保持简单。
|